Sculpting and Painting Marvel’s Spider Gwen

Meet Mike Thompson: Painter Master at the Corel Discovery Center, Mike has a great trajectory and an amazing career in the Digital Arts. Our friends from Corel have prepared a very useful series of tutorials where Mike guides you through his process for sculpting & painting Spider Gwen. 1) Create the Perfect Sculpt and Painting Base In this tutorial, Mike uses ZBrush to craft the model of what he will be painting. He establishes main, ...

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Ground Control to Major Wacom ✈

Airports have been flying high with our Wacom gear and our remote tower solutions for years. Virtually, all modern controlled airports are equipped with a staffed tower to provide air traffic services to operate and maintain arrival, departure and ground movement for commercial and non-commercial aircraft. However, increasing pressure to reduce costs and modernize service is compelling air navigation service providers (ANSPs) to rethink the status quo and to explore new concepts ...

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Creating Iconic and award winning imagery with Digital Light

Who is Digital Light? "Based in London, we are a creative post-production team trusted by the worlds leading brands. We’ve come a long way in the last 13 years expanding into all key areas of post-production. Our ethos has remained unchanged - use our passion and creativity combined with our expertise to produce inspiring visual content. We apply the same principles of refinement and artistry to everything we touch". What do they ...

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Learn the basics of color theory techniques from Mike Azvedo

Wacom teamed up with Autodesk Sketchbook and concept artist Mike Azevedo to get a professional´s take on working with colors. In this tutorial, Mike gives us the basics of color theory and he talks about relationships between colors on the color wheel and the tone of the light in a composition to change the character´s looks. Mike works primarily in the Games industry. He has worked on projects such as League of ...

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ZBrush Core video tutorial series with Steve James – part 6 Polypaint

Professional 3D artist Steve James, from Pixologic, recorded these amazing video tutorials to show you how to sculpt a head using ZBrushCore. He will go through the benefits of integrating 3D into his workflow and breaks down the steps he will be showing you in this series. This series has 6 parts and in this sixth and final part, you will add Polypaint. While sculpting, Steve uses a tool which makes ...

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ZBrush Core video tutorial series with Steve James – part 5 hair

Professional 3D artist Steve James, from Pixologic, recorded these amazing video tutorials to show you how to sculpt a head using ZBrushCore. He will go through the benefits of integrating 3D into his workflow and breaks down the steps he will be showing you in this series. This series has 6 parts and in this fifth part, you will create the hair. While sculpting, Steve uses a tool which makes ZBrush ...

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ZBrush Core video tutorial series with Steve James – part 4 mouth

Professional 3D artist Steve James, from Pixologic, recorded these amazing video tutorials to show you how to sculpt a head using ZBrushCore. He will go through the benefits of integrating 3D into his workflow and breaks down the steps he will be showing you in this series. This series has 6 parts and in this fourth part, you will create the mouth. While sculpting, Steve uses a tool which makes ZBrush ...

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ZBrush Core video tutorial series with Steve James – part 3 nose & ears

Professional 3D artist Steve James, from Pixologic, recorded these amazing video tutorials to show you how to sculpt a head using ZBrushCore. He will go through the benefits of integrating 3D into his workflow and breaks down the steps he will be showing you in this series. This series has 6 parts and in this third part, you will create the nose and ears. While sculpting, Steve uses a tool which ...

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ZBrush Core video tutorial series with Steve James – part 2 eyes

Professional 3D artist Steve James, from Pixologic, recorded these amazing video tutorials to show you how to sculpt a head using ZBrushCore. He will go through the benefits of integrating 3D into his workflow and breaks down the steps he will be showing you in this series. This series has 6 parts and in this second part, you will create the eyes. While sculpting, Steve uses a tool which makes ZBrush ...

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ZBrush Core video tutorial series with Steve James – part 1 base

Professional 3D artist Steve James, from Pixologic, recorded these amazing video tutorials to show you how to sculpt a head using ZBrushCore. He will go through the benefits of integrating 3D into his workflow and breaks down the steps he will be showing you in this series. This series has 6 parts and in this first part, you will start off by creating a base. Into that base you´ll sculpt the ...

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