Industrial design and 3D printing with leading Wacom technology and CAD software

Breaking through an established discipline can be hard, and even more so in the Industrial Design. That makes it all the more impressive how some creative people can achieve the unimaginable and we´re very proud Wacom can be a part of this. Let's take a look at three different CAD (Center for Advanced Design) projects that have accomplished exactly that. Wacom and a better way to do CAD Marc McCauley is a Partner and design engineer ...

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Artist spotlight: Becoming a CG generalist with Marc Gibert

We reached out to Marc Gibert, a talented CG artist from Spain currently living in Shanghai. He talks a little about how the environmental changes have affected his work and how creativity comes to him. Marc, your turn: My name is Marc, born in Barcelona, Catalonia, Spain... The universe and beyond :). I am not a patriot nationalist even if love the place where I started this ride, as Bill Hicks says. ...

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WILL™ 3.0 technology by Wacom announced at Samsung Developer Conference 2018

At the Samsung Developer Conference 2018, we announced Wacom Ink Layer Language WILL™ 3.0. It is Universal Ink that enables with the use of 3D, semantic, biometrics, and metadata empowering a whole new world of digital ink opportunities. This film shows technology which is still in development by Wacom and was announced at the Samsung Developer Conference 2018. It shows possible applications and the potential of WILL™ 3.0. And here you can ...

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Wacom @ Salon del Manga, Barcelona

We are very happy to share with you the impressions we had at one of the biggest events in Spain about Japanese Comics: Salon del Manga. A gathering of artists, fans, Japanese culture and of course: cosplays, cosplays, cosplays.   The XXIV Salón del Manga de Barcelona, organized by FICOMIC, closed this Sunday, November 4, with more than 150,000 visitors, two thousand more than in the last edition that lasted five days, ...

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Animal Doodles: wild fashion in its natural habitat

Rohan Dahotre brings us a very unique graphics project called: Animal doodle. "This venture commends animals  and fowls in the entirety of their wonder by drawing out the excellence of their qualities, conduct, hues and surfaces with doodles." Doodling in high contrast over the pictures he found on Google, the creatures are given a makeover with whimsical ensembles that feature feathers and patterns. "I have constantly discovered motivation in inborn craftsmanship and recently, in African ...

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Wacom & Photography Editing~ Photokina 2018 @ Cologne, Germany

  Another successful few days at Photokina 2018. Thanks to all our guest photographers, partners and people who joined Wacom in the fun. photokina is setting new standards as a provider of impulses: as of 2018, the world's leading trade fair for imaging will take place annually. It will in future thus optimally reflect the fast-paced nature and the ever briefer innovation cycles of an increasingly digitalised industry. As of 2019 the trade ...

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Meet Onesal: animation and motion graphics experts

Onesal is a boutique art direction and design studio in Tokyo that specializes in animation and motion graphics. The craft they make serves otherworldly sensory simulations that, instead of telling a narrative, aim to move its audience with visuals in its most fundamental form. Internationality has been incorporated into the studio’s identity, and while it allocates most of the team’s efforts into commercial graphics work, it emphasizes that the importance ...

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ZBrush Core video tutorial series with Steve James – part 6 Polypaint

Professional 3D artist Steve James, from Pixologic, recorded these amazing video tutorials to show you how to sculpt a head using ZBrushCore. He will go through the benefits of integrating 3D into his workflow and breaks down the steps he will be showing you in this series. This series has 6 parts and in this sixth and final part, you will add Polypaint. While sculpting, Steve uses a tool which makes ...

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ZBrush Core video tutorial series with Steve James – part 5 hair

Professional 3D artist Steve James, from Pixologic, recorded these amazing video tutorials to show you how to sculpt a head using ZBrushCore. He will go through the benefits of integrating 3D into his workflow and breaks down the steps he will be showing you in this series. This series has 6 parts and in this fifth part, you will create the hair. While sculpting, Steve uses a tool which makes ZBrush ...

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ZBrush Core video tutorial series with Steve James – part 4 mouth

Professional 3D artist Steve James, from Pixologic, recorded these amazing video tutorials to show you how to sculpt a head using ZBrushCore. He will go through the benefits of integrating 3D into his workflow and breaks down the steps he will be showing you in this series. This series has 6 parts and in this fourth part, you will create the mouth. While sculpting, Steve uses a tool which makes ZBrush ...

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